Monday, May 21, 2012

MICROPROCESSORS & APPLICATIONS LAB MANUAL(Last content)


2.8086 STRING MANIPULATION –FIND AND REPLACE A WORD

AIM:
To find and replace a word from a string.

ALGORITHM:
1.      Load the source and destination index register with starting and the ending address respectively.
2.      Initialize the counter with the total number of words to be copied.
3.      Clear the direction flag for auto incrementing mode of transfer.
4.      Use the string manipulation instruction SCASW with the prefix REP to search a word from string.
5.      If a match is found (z=1), replace the old word with the current word in destination address. Otherwise, stop.

RESULT:
A word is found and replaced from a string.




PROGRAM:
ASSUME CS: CODE, DS: DATA
DATA SEGMENT
LIST DW 53H, 15H, 19H, 02H
REPLACE EQU 30H
COUNT EQU 05H
DATA ENDS
CODE SEGMENT
START:           MOV AX, DATA
                        MOV DS, AX
                        MOV AX, 15H
                        MOV SI, OFFSET LIST
                        MOV CX, COUNT
                        MOV AX, 00
                        CLD
REP                 SCASW
            JNZ LOOP
                        MOV DI, LABEL LIST
            MOV [DI], REPLACE
LOOP             MOV AH, 4CH
                        INT 21H
CODE ENDS
END START

INPUT:                     
LIST: 53H, 15H, 19H, 02H

OUTPUT:
LIST: 53H, 30H, 19H, 02H



3. 8086 STRING MANIPULATION – COPY A STRING

AIM:
To copy a string of data words from one location to the other.

ALGORITHM:
    1. Load the source and destination index register with starting and the ending address respectively.
    2. Initialize the counter with the total number of words to be copied.
    3. Clear the direction flag for auto incrementing mode of transfer.
    4. Use the string manipulation instruction MOVSW with the prefix REP to copy a string from source to destination.
RESULT:
      A string of data words is copied from one location to other.




PROGRAM:
ASSUME CS: CODE, DS: DATA
DATA SEGMENT
SOURCE EQU 2000H
DEST EQU 3000H
COUNT EQU 05H
DATA ENDS
CODE SEGMENT
START:           MOV AX, DATA
                        MOV DS, AX
                        MOV ES, AX
                        MOV SI, SOURCE
                        MOV DI, DEST
                        MOV CX, COUNT
                        CLD
REP     MOVSW
                        MOV AH, 4CH
                        INT 21H
CODE ENDS
END START

INPUT:                                  OUTPUT:
2000    48                                3000    48
2001    84                                3001    84
2002    67                                3002    67
2003    90                                3003    90
2004    21                                3004    21

4.8086 STRING MANIPULATION – SORTING

AIM:
To sort a group of data bytes.

ALGORITHM:
·         Place all the elements of an array named list (in the consecutive memory locations).
·         Initialize two counters DX & CX with the total number of elements in the array.
·         Do the following steps until the counter B reaches 0.
o   Load the first element in the accumulator
o   Do the following steps until the counter C reaches 0.
1.      Compare the accumulator content with the next element present in the next memory location. If the accumulator content is smaller go to next step; otherwise, swap the content of accumulator with the content of memory location.
2.      Increment the memory pointer to point to the next element.
3.      Decrement the counter C by 1.
·         Stop the execution.

RESULT:
       A group of data bytes are arranged in ascending order.


PROGRAM:
ASSUME CS: CODE, DS: DATA
DATA SEGMENT
LIST DW 53H, 25H, 19H, 02H
COUNT EQU 04H
DATA ENDS
CODE SEGMENT
START:           MOV AX, DATA
                        MOV DS, AX
                        MOV DX, COUNT-1
LOOP2:          MOV CX, DX
                        MOV SI, OFFSET LIST
AGAIN:          MOV AX, [SI]
                        CMP AX, [SI+2]
                        JC LOOP1
                        XCHG [SI +2], AX
                        XCHG [SI], AX
LOOP1:          ADD SI, 02
                        LOOP AGAIN
                        DEC DX
                        JNZ LOOP2
                        MOV AH, 4CH
                        INT 21H
CODE ENDS
END START

INPUT:                     
LIST: 53H, 25H, 19H, 02H

OUTPUT:
      LIST: 02H, 19H, 25H, 53H


4.     INTERFACING 8255 WITH 8085
AIM:
          To interface programmable peripheral interface 8255 with 8085 and study its characteristics in mode0,mode1 and BSR mode.

APPARATUS REQUIRED:

            8085 mp kit, 8255Interface board, DC regulated power supply, VXT parallel bus
 I/O MODES:
            Control Word:


MODE 0 – SIMPLE I/O MODE:
                          This mode provides simple I/O operations for each of the three ports and is suitable for synchronous data transfer. In this mode all the ports can be configured either as input or output port.
            Let us initialize  port A as input port and port B as output port

PROGRAM:
ADDRESS
OPCODES
LABEL
MNEMONICS
OPERAND
COMMENTS
4100

START:
MVI
A, 90
Initialize port A as Input and Port B as output.
4101




4102


OUT
C6
Send Mode Control word
4103




4104


IN
C0
Read from Port A
4105




4106


OUT
C2
Display the data in port B
4107




4108


STA
4200
Store the data read from Port A in 4200
4109




410A




410B


HLT

Stop the program.

MODE1 STROBED I/O MODE:
            In this mode, port A and port B are used as data ports and port C is used as control signals for strobed I/O data transfer.
            Let us initialize port A as input port in mode1

MAIN PROGRAM:

ADDRESS
OPCODES
LABEL
MNEMONICS
OPERAND
COMMENTS
4100

START:
MVI
A, B4
Initialize port A as Input  port in mode 1.
4101




4102


OUT
C6
Send Mode Control word
4103




4104


MVI
A,09
Set the PC4 bit for INTE A
4105





4106


OUT
C6
Display the data in port B
4107








EI


4108


MVI
A,08
Enable RST5.5
4109




410A


SIM





EI


410B


HLT

Stop the program.
ISR (Interrupt Service Routine)
ADDRESS
OPCODES
LABEL
MNEMONICS
OPERAND
COMMENTS
4200

START:
IN
C0
Read from port A
4201




4202


STA
4500
Store in 4500.
4203




4204





4205


HLT

Stop the program.

Sub program:
ADDRESS
OPCODES
LABEL
MNEMONICS
OPERAND
COMMENTS
405E


JMP
4200
Go to 4200
405F




4060





BSR MODE (Bit Set Reset mode)
           
            Any lines of port c can be set or reset individually without affecting other lines using this mode. Let us set PC0 and PC3 bits using this mode.

PROGRAM:

ADDRESS
OPCODES
LABEL
MNEMONICS
OPERAND
COMMENTS
4100

START:
MVI
A, 01
Set PC0
4101




4102


OUT
C6
Send Mode Control word
4103




4104


MVI
A,07
Set PC3
4105




4106


OUT
C6
Send Mode Control word
4107




4109


HLT

Stop the program.

RESULT:
            Thus 8255 is interfaced and its characteristics  in mode0,mode1 and BSR mode is studied.






           
6. INTERFACING 8253 TIMER WITH 8085

Interfacing 8253 Programmable Interval Timer with 8085 mp


AIM:
To interface 8253 Interface board to 8085 mp and verify the operation of 8253in six different modes.

APPARATUS REQUIRED:
8085 mp kit, 8253 Interface board, DC regulated power supply, VXT parallel bus, CRO.
           
Mode 0 – Interrupt on terminal count:
The output will be initially low after mode set operations.  After loading the counter, the output will be remaining low while counting and on terminal count; the output will become high, until reloaded again.

Let us set the channel 0 in mode 0.  Connect the CLK 0 to the debounce circuit by changing the jumper J3 and then execute the following program.

Program:
Address
Opcodes
Label
Mnemonic
Operands
Comments
4100

START:
MVI
A, 30
Channel 0 in mode 0
4102


OUT
CE
Send Mode Control word
4104


MVI
A, 05
LSB of count
4106


OUT
C8
Write count to register
4108


MVI
A, 00
MSB of count
410A


OUT
C8
Write count to register
410C


HLT



It is observed in CRO that the output of Channel 0 is initially LOW.  After giving six clock pulses, the output goes HIGH.

Mode 1 – Programmable ONE-SHOT:
After loading the counter, the output will remain low following the rising edge of the gate input.  The output will go high on the terminal count.  It is retriggerable; hence the output will remain low for the full count, after any rising edge of the gate input.

Example:
The following program initializes channel 0 of 8253 in Mode 1 and also initiates triggering of Gate 0.  OUT 0 goes low, as clock pulse after triggering the goes back to high level after 5 clock pulses.  Execute the program, give clock pulses through the debounce logic and verify using CRO.

Address
Opcodes
Label
Mnemonic
Operands
Comments
4100

START:
MVI
A, 32
Channel 0 in mode 1
4102


OUT
CE
Send Mode Control word
4104


MVI
A, 05
LSB of count
4106


OUT
C8
Write count to register
4108


MVI
A, 00
MSB of count
410A


OUT
C8
Write count to register
410C


OUT
D0
Trigger Gate0
4100


HLT



Mode 2 – Rate Generator:
It is a simple divide by N counter.  The output will be low for one period of the input clock.  The period from one output pulse to the next equals the number of input counts in the count register.  If the count register is reloaded between output pulses the present period will not be affected but the subsequent period will reflect the new value.

Example:
Using Mode 2, Let us divide the clock present at Channel 1 by 10.  Connect the CLK1 to PCLK.
Address
Opcodes
Label
Mnemonic
Operands
Comments
4100
3E  74
START:
MVI
A, 74
Channel 1 in mode 2
4102
D3  CE

OUT
CE
Send Mode Control word
4104
3E  0A

MVI
A, 0A
LSB of count
4106
D3  CA

OUT
CA
Write count to register
4108
3E  00

MVI
A, 00
MSB of count
410A
D3  CA

OUT
CA
Write count to register
410C
76

HLT


In CRO observe simultaneously the input clock to channel 1 and the output at Out1.

Mode 3 Square wave generator:
It is similar to Mode 2 except that the output will remain high until one half of count and go low for the other half for even number count.  If the count is odd, the output will be high for (count + 1)/2 counts.  This mode is used of generating Baud rate for 8251A (USART).

Example:
We utilize Mode 0 to generate a square wave of frequency 150 KHz at channel 0.
Address
Opcodes
Label
Mnemonic
Operands
Comments
4100
3E  36
START:
MVI
A, 36
Channel 0 in mode 3
4102
D3  CE

OUT
CE
Send Mode Control word
4104
3E  0A

MVI
A, 0A
LSB of count
4106
D3  C8

OUT
C8
Write count to register
4108
3E  00

MVI
A, 00
MSB of count
410A
D3  C8

OUT
C8
Write count to register
410C
76

HLT


Set the jumper, so that the clock 0 of 8253 is given a square wave of frequency 1.5 MHz.  This program divides this PCLK by 10 and thus the output at channel 0 is 150 KHz.

            Vary the frequency by varying the count.  Here the maximum count is FFFF H.  So, the square wave will remain high for 7FFF H counts and remain low for 7FFF H counts.  Thus with the input clock frequency of 1.5 MHz, which corresponds to a period of 0.067 microseconds, the resulting square wave has an ON time of 0.02184 microseconds and an OFF time of 0.02184 microseconds. 

            To increase the time period of square wave, set the jumpers such that CLK2 of 8253 is connected to OUT 0.  Using the above-mentioned program, output a square wave of frequency 150 KHz at channel 0.  Now this is the clock to channel 2.  

Mode 4: Software Triggered Strobe:
            The output is high after mode is set and also during counting.  On terminal count, the output will go low for one clock period and becomes high again.  This mode can be used for interrupt generation. 
            The following program initializes channel 2 of 8253 in mode 4.  

Example:
            Connect OUT 0 to CLK 2 (jumper J1).  Execute the program and observe the output OUT 2.  Counter 2 will generate a pulse after 1 second.

Address
Opcodes
Label
Mnemonic
Operands
Comments
4100

START:
MVI
A, 36
Channel 0 in mode 0
4102


OUT
CE
Send Mode Control word
4104


MVI
A, 0A
LSB of count
4106


OUT
C8
Write count to register
4108


MVI
A, 00
MSB of count
410A


OUT
C8
Write count to register
410C


MVI
A, B8
Channel 2 in Mode 4
410E


OUT
CE
Send Mode control Word
4110


MVI
A, 98
LSB of Count
4112


OUT
CC
Write Count to register
4114


MVI
A, 3A
MSB of Count
4116


OUT
CC
Write Count to register
4118


HLT



Mode 5 Hardware triggered strobe:

            Counter starts counting after rising edge of trigger input and output goes low for one clock period when terminal count is reached.  The counter is retriggerable.

Example:
The program that follows initializes channel 0 in mode 5 and also triggers Gate 0.  Connect CLK 0 to debounce circuit.
            Execute the program.  After giving Six clock pulses, you can see using CRO, the initially HIGH output goes LOW.  The output ( OUT 0 pin) goes high on the next clock pulse.


Address
Opcodes
Label
Mnemonic
Operands
Comments
4100

START:
MVI
A, 1A
Channel 0 in mode 5
4102


OUT
CE
Send Mode Control word
4104


MVI
A, 05
LSB of count
4106


OUT
C8
Write count to register
4108


MVI
A, 00
MSB of count
410A


OUT
D0
Trigger Gate 0
410C


HLT




Result:
            Thus the 8253 has been interfaced to 8085 mp and six different modes of 8253 have been studied.





7. INTERFACING 8279 WITH 8085
8. INTERFACING 8251 WITH 8085
























9. 8051 - SUM OF ELEMENTS IN AN ARRAY
AIM:
To find the sum of elements in an array.

ALGORITHM:
1.                  Load the array in the consecutive memory location and initialize the memory pointer with the starting address.
2.                  Load the total number of elements in a separate register as a counter.
3.                  Clear the accumulator.
4.                  Load the other register with the value of the memory pointer.
5.                  Add the register with the accumulator.
6.                  Check for carry, if exist, increment the carry register by 1. otherwise, continue
7.                  Decrement the counter and if it reaches 0, stop. Otherwise increment the memory pointer by 1 and go to step 4.
RESULT:
            The sum of elements in an array is calculated.




PROGRAM:
MOV DPTR, #4200
MOVX A, @DPTR
MOV R0,  A
MOV B, #00
MOV R1, B
INC DPTR
LOOP2:          CLR C
MOVX A, @DPTR
ADD A, B
MOV B, A
JNC LOOP
INC R1
LOOP:                        INC DPTR
DJNZ R0, LOOP2
MOV DPTR, #4500
MOV A, R1
MOVX @DPTR, A
INC DPTR
MOV A, B
MOVX @DPTR, A
HLT:               SJMP HLT


INPUT                                                     OUTPUT:
4200          04                                            4500    0F
4201          05                                            4501    00
4201          06
4202          03
4203          02



10(A).8051 - HEXADECIMAL TO DECIMAL CONVERSION
AIM:
To perform hexadecimal to decimal conversion.

ALGORITHM:
1.      Load the number to be converted into the accumulator.
2.      If the number is less than 100 (64H), go to next step; otherwise, subtract 100 (64H) repeatedly until the remainder is less than 100 (64H).  Have the count(100’s value) in separate register which is the carry.
3.      If the number is less than 10 (0AH), go to next step; otherwise, subtract 10 (0AH) repeatedly until the remainder is less than 10 (0AH).  Have the count(ten’s value) in separate register.
4.      The accumulator now has the units.
5.      Multiply the ten’s value by 10 and add it with the units.
6.      Store the result and carry in the specified memory location.

RESULT
      The given hexadecimal number is converted into decimal number.



PROGRAM:

MOV DPTR, #4500
MOVX A, @DPTR
MOV B, #64
DIV A, B
MOV DPTR, #4501
MOVX @DPTR, A
MOV A, B
MOV B, #0A
DIV A, B
INC DPTR
MOVX @DPTR, A
INC DPTR
MOV A, B
MOVX @DPTR, A
HLT:                     SJMP HLT

INPUT                                                     OUTPUT:
4500          D7                                           4501    15
                                                                  4502    02



10(B).8051 - DECIMAL TO HEXADECIMAL CONVERSION
AIM:
      To perform decimal to hexadecimal conversion

ALGORITHM:
1.                                                          Load the number to be converted in the accumulator.
2.                                                          Separate the higher order digit from lower order.
3.                                                          Multiply the higher order digit by 10 and add it with the lower order digit.
4.                                                          Store the result in the specified memory location.

RESULT:
      The given decimal number is converted to hexadecimal number.
PROGRAM:
MOV DPTR, #4500
MOVX A, @DPTR
                              MOV B, #0A
                              MUL A, B
MOV B, A
INC DPTR
MOVX A, @DPTR
                              ADD A, B
                              INC DPTR
MOVX @DPTR, A
HLT:               SJMP HLT

      INPUT                                               OUTPUT
4500          23                                            4501    17






13. STEPPER MOTOR INTERFACING WITH 8051

AIM:
To interface a stepper motor with 8051 microcontroller and operate it.

 

THEORY:

            A motor in which the rotor is able to assume only discrete stationary angular position is a stepper motor. The rotary motion occurs in a step-wise manner from one equilibrium position to the next.  Stepper Motors are used very wisely in position control systems like printers, disk drives, process control machine tools, etc.
            The basic two-phase stepper motor consists of two pairs of stator poles. Each of the four poles has its own winding. The excitation of any one winding generates a North Pole. A South Pole gets induced at the diametrically opposite side. The rotor magnetic system has two end faces. It is a permanent magnet with one face as South Pole and the other as North Pole.
            The Stepper Motor windings A1, A2, B1, B2 are cyclically excited with a DC current to run the motor in clockwise direction. By reversing the phase sequence as A1, B2, A2, B1, anticlockwise stepping can be obtained.

2-PHASE SWITCHING SCHEME:
            In this scheme, any two adjacent stator windings are energized. The switching scheme is shown in the table given below. This scheme produces more torque.

ANTICLOCKWISE
CLOCKWISE
STEP
A1
A2
B1
B2
DATA
STEP
A1
A2
B1
B2
DATA
1
1
0
0
1
9h
1
1
0
1
0
Ah
2
0
1
0
1
5h
2
0
1
1
0
6h
3
0
1
1
0
6h
3
0
1
0
1
5h
4
1
0
1
0
Ah
4
1
0
0
1
9h

ADDRESS DECODING LOGIC:
The 74138 chip is used for generating the address decoding logic to generate the device select pulses, CS1 & CS2 for selecting the IC 74175.The 74175 latches the data bus to the stepper motor driving circuitry.
            Stepper Motor requires logic signals of relatively high power. Therefore, the interface circuitry that generates the driving pulses use silicon darlington pair transistors. The inputs for the interface circuit are TTL pulses generated under software control using the Microcontroller Kit.  The TTL levels of pulse sequence from the data bus is translated to high voltage output pulses using a buffer 7407 with open collector.


PROGRAM :


Address
OPCODES
Label


Comments



ORG
4100h

4100

START:
MOV
DPTR, #TABLE
Load the start address of switching scheme data TABLE into Data Pointer (DPTR)
4103


MOV
R0, #04
Load the count in R0
4105

LOOP:
MOVX
A, @DPTR
Load the number in TABLE into A
4106


PUSH
DPH
Push DPTR value to Stack
4108


PUSH
DPL
410A


MOV
DPTR, #0FFC0h
Load the Motor port address into DPTR
410D


MOVX
@DPTR, A
Send the value in A to stepper Motor port address
410E


MOV
R4, #0FFh
Delay loop to cause a specific amount of time delay before next data item is sent to the Motor
4110

DELAY:
MOV
R5, #0FFh
4112

DELAY1:
DJNZ
R5, DELAY1
4114


DJNZ
R4, DELAY
4116


POP
DPL
POP back DPTR value from Stack
4118


POP
DPH
411A


INC
DPTR
Increment DPTR to point to next item in the table
411B


DJNZ
R0, LOOP
Decrement R0, if not zero repeat the loop
411D


SJMP
START
Short jump to Start of the program to make the motor rotate continuously
411F

TABLE:
DB      
09  05  06  0Ah
Values as per two-phase switching scheme

PROCEDURE:
Enter the above program starting from location 4100.and execute the same. The stepper motor rotates. Varying the count at R4 and R5 can vary the speed. Entering the data in the look-up TABLE in the reverse order can vary direction of rotation.

RESULT:
            Thus a stepper motor was interfaced with 8051 and run in forward and reverse directions at various speeds.




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